Card TypeCreature Angel Wizard RarityRare Power/Toughnessnull/null Legalities Vigilance
When this creature enters, each opponent exiles a card from their hand and may play that card for as long as it remains exiled. Each spell cast this way costs 1 more to cast. Each land played this way enters tapped. function toggleLegality() { var element = document.getElementById("info-item-legalities") var closed = document.querySelector(".legalities-closed") var open = document.querySelector(".legalities-open") if (element.classList.contains('d-none')) { element.classList.add("d-block") closed.classList.add("d-none") open.classList.add("d-block") element.classList.remove("d-none") closed.classList.remove("d-block") open.classList.remove("d-none") } else { element.classList.add("d-none") closed.classList.add("d-block") open.classList.add("d-none") element.classList.remove("d-block") closed.classList.remove("d-none") open.classList.remove("d-block") } }