Decision Games' Suez 1916
Suez 1916 uses the Fire & Movement system. Winning the battle is a matter of maneuver, firepower, and asset management. The British have the stronger force, but the Central Powers have the advantages of surprise, initiative, and strong artillery support. The player who best utilizes his strengths and is prepared to capitalize on opportunities will prevail.
Game Contents:
- 17" by 22" Map
- 100 Die-Cut Counters
- 1 Standard Rules Booklet for This Series
- 1 Exclusive Rules Booklet for This Title
Players: 2
Level: Regiment/Brigade
Hex: .6 miles (1 km)
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