The truth versus the cover-upwho will control the narrative?
In Watergate, one player is the Nixon Administration fighting to secure momentum and bury the evidence; the other leads investigative journalists racing to connect informants to the president. Every card play pulls tokens in a tug-of-war of power, pressure, and press leaks.
Play multi-use event cards for raw value or burn them for powerful one-time effects. Timing is everythinguse a bombshell at the perfect moment or conserve it for a late-game swing.
Each side has a unique deck and win condition: the Administration pushes for five Momentum; the Editors connect two Informants to expose the truth.
Plays in 3060 minutes, ideal for weeknights or best-of-three showdowns. Tight decisions and historical flavor keep rematches irresistible.
Choose your side, shape the story, and see if the truth will outor be buried.
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