Reveal its mysteries, communicate with others of your kind, and discover what sacrifices youll make in pursuit of your ambitions in this journaling and epistolary game for 12 players.
The Almanac of Sanguine Paths is a GM-less letter-writing and journaling game for 1-2 players. Choose your genre, build your world, and discover the joys of corresponding as a werewolf via a secret society with unknown motives. This game can be used alone or in conjunction with Dead Letter Society (Honorable Mention, 2023 Indie Groundbreaker Awards).
The Almanac of Sanguine Paths is a journaling game where your letters drive the action. Choose your genre, build your world, and discover the joys of corresponding via a secret society with unknown motives.
Your Almanac may be an old book filled with information about the phase of the moon and the tides, a newsletter that keeps escaping your junk mail filter, or an indie gaming zine thrust into your hands one day. No matter its format, the origin of this benign text is unknown to you for now. Once in your hands, however, you begin to notice oddities: Pages glisten in moonlight; a sound mimics your favourite bird call; pictures move when you're not looking. You cant discard the Almanac for long; it always comes back to you.
You are sure there's more to uncovereither about the book or the person(s) who sent it to youbut you'll need help. The first hidden message you discover tells you how to contact other werewolves with an Almanac: securely, secretly, andif you chooseanonymously.Together, you can find out what it means to walk the Sanguine Paths.
The Almanac of Sanguine Pathsusesintention-basedjournaling prompts to adapt the game to the genre and tone players want to explore. As a result, the game has excellent replay value. It is entirely compatible withDead Letter Society, which uses the same mechanics but focuses on vampires rather than werewolves.
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